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Dust Bloom

Titania gains +25% Bullet Jump distance. Bullet jumping also creates a trampoline that lasts 5 seconds and grants the Upsurge buff, giving the same +25% distance to Bullet Jump maneuvers performed in the area.


Spellbind.png SpellbindIcon.png
ENERGIA
25
Tecla
1
Spellbind
Inimigos se atrapalham com suas armas e elas começam a pairar no ar. Aliados próximos se tornam imunes a status de efeitos.
Força:N/A
Duração:10 / 12 / 14 / 16 s
Alcance:1 / 3 / 3 / 5 m (raio da habilidade)
20 / 30 / 40 / 50 m (alcance da habilidade)

  • Titania scatters enchanted dust in a 1 / 3 / 3 / 5 meter radius around the location she aims at, with a cast range of 20 / 30 / 40 / 50 meters. Enemies within this area will drop their weapons, become unable to perform any action while in a ragdoll state, and weightlessly float in mid-air for 10 / 12 / 14 / 16 seconds. Titania and her allies caught within the dust cloud gain immunity to Status Effects for the duration of the ability.
    • Ability radius and cast range are affected by Power Range.
    • Duration is affected by Power Duration.
    • Enemies affected by Spellbind will float away in the direction of their movement depending on their velocity and momentum at time of cast. Hitscan, projectile, and melee attacks can cause spellbound enemies to ricochet in random directions.
    • After Spellbind expires, enemies previously armed with weapons cannot attack until they retrieve their weapons from their initial position. Those that do not use weapons (such as the Infested) will recover quickly.
  • Casting time of 1.0 seconds is affected by Natural Talent. Casting interrupts movement and other actions, however casting while in Razorwing mode only interrupts other actions and not movement.
  • Recasting on Titania or an ally will refresh the status immunity.
  • Spellbound allies and enemies emit unique particle effects:
    • Enemies visually emit energy butterflies fluttering about and an upward stream of energy stripes, both affected by Titania's energy color.
    • Allies visually emit energy butterflies fluttering about, affected by their own energy color.



Left Tribute Energia: 50Energy small.png Atalho: 2 Tribute.png
Extract an offering from an enemy in the form of a random Ability Buff. Survivor's attacks are weakened.

Notas:





  • Targeting an enemy up to 10 / 15 / 20 / 25 meters away, Titania forcefully ragdolls it away in the direction of the blast. The enemy's attack damage falls for 6 / 8 / 10 / 12 seconds and it is dealt 200 / 300 / 400 / 500 damage. The enemy is separated from their soul, which remains in place for 15 seconds.
  • The soul of an enemy is left in place at the location where they got hit by Tribute, and appears as a shadow replica of the target. If Titania picks it up, she is granted one of four different auras dependent on the enemy affected. The strength of each aura can stack from picking up multiple souls of the same type, which also refreshes its duration. All 4 auras can be active at once. The following different auras are available:

  • The Dust aura reduces the accuracy of enemies within 30 meters around Titania by 10% for 120 seconds. Each additional stack will increase the effect by 10%, up to a maximum of 50% reduced enemy accuracy.
    • Enemy accuracy reduction, aura radius and duration are not affected by Power Strength, Power Range and Power Duration, respectively.
    • Enemies affected visually emit energy butterflies, affected by Titania's energy color.
  • Given by ranged enemies, such as Lancers or Crewmen.

  • The Thorns aura will reflect 5% of the damage taken back to the attacker, up to 40 meters away, for 120 seconds. Each additional stack will increase the effect by 5%, up to a maximum of 25% damage reflection. Any allies within 35 meters around Titania will also benefit from Thorns' damage reflection.
    • Damage reflection, aura and ally buff radii, and duration are not affected by Power Strength, Power Range and Power Duration, respectively.
    • Allies and enemies affected visually emit energy butterflies, affected by Titania's energy color.
  • Given by melee enemies, such as Prod Crewmen and Chargers.

  • The Entangle aura slows down enemy movement within 10 meters around Titania by 5% for 120 seconds. Each additional stack will increase the effect by 5%, up to a maximum of 25% slower enemy movement.
    • Enemy movement debuff, aura radius and duration are not affected by Power Strength, Power Range and Power Duration, respectively.
    • Enemies affected visually emit energy butterflies, affected by Titania's energy color.
  • Given by heavy enemy units, such as Bombards and Ancient Disruptors.

  • The Full Moon aura increases the damage companions deal by 15% for 90 seconds. Each additional stack will increase the effect by 15%, up to a maximum of 75% increased companion damage. Any teammates within 30 meters around Titania will also benefit from Full Moon's effects, increasing their respective companions' damage.
  • Given by summoned enemies (such as Hyekka) and flying enemies (such as Leech Ospreys).

</table>
  • Souls created by Tribute display a symbol above them that denotes the aura they bestow.
    • The color of the souls and their symbols are affected by Titania's energy color.
  • Casting time of 1.0 seconds is affected by Natural Talent. Casting interrupts movement and other actions, however, casting while in Razorwing mode only interrupts other actions and not movement.
  • Enemies previously affected by Tribute cannot be affected again, as they no longer have a soul to offer.



Left Latern Energia: 75Energy small.png Atalho: 3 Lantern.png
Create a swarm of razorflies that transform an enemy into an irresistible floating beacon, attracting witless comrades and finally exploding.

Notas:





  • Titania sends a targeted enemy hurtling into the air using her razorflies, making it invulnerable and rendering it unable to move or attack. The suspended enemy will attract any other nearby enemies within 8 / 12 / 15 / 20 meters, removing their hostility towards the player and making them follow the suspended target blindly as long as they remain within range. Enemies that move within 2.5 meters of the suspended target will receive 200 / 250 / 300 / 350 damage per second. After 10 / 15 / 20 / 25 seconds or pressing the ability key again (default 3), the suspended target will explode, dealing 1,000 / 1,500 / 2,000 / 2,500 damage to it and all enemies within 5 / 6 / 7 / 8 meters.
    • Damage per second and explosion damage are affected by Power Strength.
    • Cast range, attraction radius, damage radius and explosion radius are all affected by Power Range.
    • Duration is affected by Power Duration.
  • Casting time of 1.3 seconds is affected by Natural Talent. Casting interrupts movement and other actions, however, casting while in Razorwing mode only interrupts other actions and not movement.
  • The suspended target will slowly move in the direction from which attacks push it starting from when the ability is cast. The suspended target's trajectory will be affected by any contact with terrain, weapon attack or offensive ability.



Left Razorwing Energia: 25 + 5 por segundoEnergy small.png Atalho: 4 Razorwing.png
Shrink down and take flight, while razorflies attack nearby enemies.

Notas:





  • Titania shrinks down to half of her original size, becoming a flying pixie. In this form, Titania permanently remains in mid-air, using specialized control mechanics (very similar to Archwing) to move around the battlefield. She exchanges all of her normal weapons for two proprietary Razorwing weapons: the Dex Pixia dual machine pistols and the Diwata heavy sword. Titania also gains a passive 50% evasion against enemy attacks.
    • Evasion percentage is not affected by Power Strength.
    • Titania does not have a secondary weapon while Razorwing is active.
    • Despite appearances, Razorwing mode does not count as being airborne in regards to the effects of Aviator and Agility Drift.
  • Dex Pixia, similar to Artemis Bow, has its own unique statistics.
    • Base damage is 50 / 80 / 120 / 160 per hit, affected by Power Strength.
    • Base damage distribution is 10% Impact b Impact, 10% Puncture b Puncture, and 80% Slash b Slash.
    • Fires 5.83 shots per second with 60 shots per clip. When not firing, the clip will automatically regenerate 50 shots per second after a 0.25 sec delay.
    • 200% critical damage multiplier with a 15% critical chance and a 25% status chance.
    • Dex Pixia is also affected by rifle mods and shotgun mods including:
      • Base damage (e.g., Rifle Amp), physical damage, elemental damage, fire rate, multishot (e.g., Split Chamber, Hell's Chamber), punch through, critical damage, critical chance and status chance mods.
      • Dex Pixia is not affected by the equipped primary weapon's stats, weapon augments, subtype-specific mods (such as bow mods), or mods with triggered effects (such as Argon Scope).
  • Diwata, similar to Hysteria and Exalted Blade, has its own unique statistics.
    • Base damage is 50 / 80 / 120 / 160 per hit, affected by Power Strength.
    • Base damage distribution is 15% Impact b Impact, 75% Puncture b Puncture, and 10% Slash b Slash.
    • Attacks 1.08 times per second, and can only hit one enemy per attack. When attacking, **Titania will dash a short distance to her target.

150% critical damage multiplier with a 5% critical chance and a 10% status chance.

    • Diwata is also affected by equipped melee mods including:
      • Base damage (e.g., Steel Charge), physical damage, elemental damage, faction damage, channeling (e.g., Life Strike), critical damage, critical chance, status chance, attack speed (e.g., Primed Fury), range mods (e.g., Primed Reach.
      • Diwata is not affected by the equipped melee weapon's stats, weapon augments (e.g., Justice Blades), class-specific mods (e.g., Covert Lethality), stat-modifying skins (e.g., Manticore), or any Acolyte mods (e.g., Blood Rush).
  • While Razorwing is active, Titania will also command 6 Razorfly drones to attack nearby enemies. These drones deal 10 / 24 / 48 / 80 damage with their attacks; they will swarm an enemy and attack it incessantly until it is killed. The Razorflies also have a dramatically increased threat rating, allowing them to draw enemy fire and attention away from Titania's team. Razorflies can be killed by enemy fire, and can only be replenished upon Razorwing being recast.
    • Razorfly damage is affected by Power Strength, while the number of drones is not.
  • As a channeled ability, Razorwing consumes 5 energy for every second it is active. Razorwing will remain active until Titania's energy is depleted, the ability is dispelled, or the ability is deactivated by pressing the ability key again (default 4).
    • Activation cost is affected by Power Efficiency, and the channeled cost per second is affected by both Power Efficiency and Power Duration.
    • Energy Orbs and energy-restoring waves from Void Death Orbs can replenish Titania's energy while Razorwing is active.
    • As with most toggled abilities, several energy regeneration effects are disabled while Razorwing is active, including: Energy Vampire, Rift Plane, Energy Siphon, and Energy Overflow.
  • While Razorwing is active, Titania can continue moving while casting her other abilities.
  • Titania is unable to interact with objects while Razorwing is active, such as consoles and data masses. She is also unable to use Focus while the ability is active, though she will still benefit from any passive abilities already activated other than Energy Overflow.
  • Activating Razorwing has a casting time of 1.4, and deactivating has a 1.0 second casting time; these are affected by Natural Talent.
  • Companions disappear when activating Razorwing, and will come back once the ability is deactivated.


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